Updates as of March 19th, 2021
Well, been a while since I revisited this project. Mostly because I didn't know what to do with it. Something felt strange. But lying awake one night I realized that instead of a bunch of different levels, the game was going to be short enough and feel better as one long level with multiple sections. It would feel more like an adventure than a bunch of vaguely connected levels, and so that's what I'm doing.
The two sections in the local game now are two of I think 12 (I have them all written down, not gonna check though) that I will eventually implement, especially now that I've streamlined the development process to make level designing/building easier and made the game feel... just better. More weight. More fun. I'm not even talking about the physics. I'm just talking about the soul of it.
Files
Don't Kill Your Friends
or do
Status | Prototype |
Author | DevinFM |
Genre | Platformer |
Tags | Black and White, Co-op, Grayscale, Local Co-Op, Local multiplayer, Lo-fi, Minimalist, Multiplayer, Unity |
Languages | English |
More posts
- Updates as of April 22nd, 2021Apr 22, 2021
- Updates as of September 8th, 2020Sep 08, 2020
- Updates as of August 24th, 2020Aug 24, 2020
- Updates as of August 17th, 2020Aug 18, 2020
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